Apps4Top in social networks
At Comic-Con 2014 well-known developer and publisher of mobile and social games Kabam and Marvel announced the development of Marvel Contest of Champions, the game for smartphones and tablets
HeyHey, free micro-podcasting app, announced the release for American users. Initially this service was launched in Chilie in 2013, it permits users to record audio messages up to 10 seconds long and share them in the app’s newsfeed and other social media
LiquidM is a startup that developed white-labeled Mobile Advertising Management Platform (MAMP), which offers optimization of the management processes for mobile media buyers
Facebook announced that later this week it will no longer allow messaging in its mobile apps. So the users who want to communicate via its messaging platform will be forced to download its standalone Facebook’s Messenger app.
Beats Music, recently acquired by Apple, updated its iOS app for the subscription-based Beats Music service
Google has added a new section to Play Store that is dedicated to offline games. Offline games are those which require no internet connection at the time of playing of them.
Kamkord is 17-person startup responsible for iOS app of the same name which permits users to record and share gameplay via Facebook, Twitter, YouTube and e-mail. Recently the company announced the release of the updated app
eMarketer reports that smartphones have attained a majority penetration of 55 percent in 2014, up from 41 percent the previous year.
Some online media, such as Re/Code, reported that Apple is going to buy radio application called Swell for $30 million. This acquisition will permit Apple to further improve its iTunes Radio service
Skype released a new update (v 5.0) to its Android app. The app looks almost the same as in previous version, but it got the ability to automatically find and add your phone contacts to your Skype contact list
Foursquare introduced the new logo and announced redesign of its main app. After the release of a standalone app Swarm, the company decided to give its existing discovery and recommendation app a new look.
Bandai Namco announced two new mobile games from the legendary Pac-Man franchise – Pac-Man Friends and Pac-Man Championship Edition DX (CEDX).
PumpUp, Canadian startup from Waterloo, Ontario, launched its fitness app PumpUp in December 2012. Since then it gained over 1.7 million users.
Six billion internet devices are expected to be sold in 2014, according to global analytics firm IHS. Enclosed in that number is a bewildering array of diverse devices, from the obvious, such as: smartphones, tablets, PCs and laptops, to the more obscure, like: games consoles, smart watches, smart TVs and connected cars.
New app Imoji recently appeared in the Apple App Store, permits iOS users to turn the pictures into emojis for iMessage. User can choose if the emoji created by him will be his private sticker or it will be public and opened to others to use in their own conversation
InMobi, the independent mobile advertising network from Bangalore (India), announced the creation of $25 million fund for indie game developers. The purpose of the fund is to help indie developers to increase their app revenue through new methods of monetization based on the emotional state of players on the different stages of the game
Back in May some media reported that Google was in talks to purchase streaming video service Twitch. And yesterday VentureBeat cited “sources familiar with the matter” which reported that this $1 billion deal is completed and this company is joining YouTube in Google’s “video empire”.
Alohar Mobile is a company developing location platform that enables a new class of mobile apps that “understand a user’s behavior automatically” and provide highly customized services to the user at the right time and at the right place.
Appboy, the company specializing in marketing automation for apps, announced Multivariate Testing service. It allows marketers to test six versions of message for measuring the impact on various metrics
Pixels.com released an application for iPad, oriented to users who want to buy the artwork from its inventory of millions of pieces of art from about 250,000 artists worldwide. This app uses augmented reality (AR) feature and iPad camera to view the artwork at its exact size in the specific place, where user plans to hang it.